When the players begin an adventure session, they begin by investing their Avatars with Vajra (see that Section) that they have accumulated through work done between sessions. The Aura is the Avatar's ability to remain corporeal within the Shadowlands.
If a player's Aura shatters their Avatar is expelled from the Shadowlands, and they are limited to passive assistance for the remainder of the session. A player who achieves a mythic goal in a session regains all invested Vajra. A player who survives the session, but does not achieve a mythic goal gains no Vajra back. A player whose Aura shatters loses all invested Vajra.
Monday, July 3, 2017
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Blog Archive
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2017
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July
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- All of us stories
- A Quick Look at the Elders
- First Attempt at an Inspiration Piece for Arcadia
- An Introductory look at the Tribes
- Introduction to High Magick
- A Preliminary List of Denizens
- An Introduction to the Law
- Concerning Tools
- An Introduction to the Denizens
- A Quick Synopsis of the Realms
- The Bonelands
- What is the Shadowlands?
- Introduction to the Ring
- Design work for Character sheets to be used during...
- Welcome to the City of Glass
- Concept Art for the Painted Labyrinth
- A quick collection of photos of the first draft of...
- Welcome to the Ring
- Welcome to the Foglands
- Spending Vajra
- Regaining/Losing Vajra
- Accumulating Vajra
- Defining Vajra
- Some of the Many Many Influences behind BRD
- When Auras Break
- New Ideas, Unsorted: Geo Caching
- Other Book Cover Designs
- Comparison of Cover Design
- Maintaining your Aura
- Investing your Aura
- Aura
- Hand Size, Card Recovery, Drawing with an Empty Hand
- The Deck of Void
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July
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