The Vajra totals are accumulated and spent separately. As psychonauts progress through the lunisolar year, their achievements will earn them progress points which will translate into Vajra (of the appropriate type) at the end of each month. Vajra from the previous month (and only the previous month) can be spent as progress point in order to help warriors maintain streaks and obtain Charge bonuses.
The Charge bonus is how we encourage people to keep achieving and to make a habit out of their own successes. Each Vajra has a Threshold. Earning three Vajra of any type is considered a 'Charge'. Players can
build their charge by continually earning charge status month after month. The first month that a player charges a Vajra type, they earn 1 additional Vajra of that type. Each successive month that they earn the charge the charge pays out an additional Vajra to a maximum of 3 (ie. the sixth month that a player charges a Vajra type, they will still receive 3 Vajra, and so forth).
Theoretically, this means that a player could earn an additional 12 Vajra each month (3 Ether Vajra, 3 Air Vajra, 3 Water Vajra, and 3 Earth Vajra) by the third month if they area able to generate enough progress points to charge all Vajra types.
Vajra can be burned (as stated above) on a one to one basis to fill in blank progress point slots in any Vajra category in order to earn the Vajra necessary to maintain charges. This can be instrumental in allowing players to maintain their Charge Vajra on busy months so that they don't lose their three bonus Vajra.
Showing posts with label vajra. Show all posts
Showing posts with label vajra. Show all posts
Saturday, August 5, 2017
Saturday, July 29, 2017
An Introduction to the Law
There's nothing more reassuring than realizing the world is crazier than you are.
Thor: The Dark World
The Storyteller
The Storyteller is the player who agrees to open the way into the Waking Shadowlands, so that the other players may send their Avatars through the Ring.
The Avatars and Auras
The Personal Projection of a psychonaut sent into the Waking Shadowlands to achieve victory in grand adventures and quests.
The Aura is the psychonaut's ability to maintain their Avatar in the Waking Shadowlands
Tools
Tools of the Psychonaut profession, their tricks of the trade: Magick and Artifacts and their related skill trees.
The Deck and Action Resolution
Actions are resolved first by asking if the psychonauts HAVE previously done the action in the Bonelands.
Vajra
The energy built between sessions and used during incursions.
Wednesday, July 26, 2017
A quick collection of photos of the first draft of the Book of the Crescent Sun
The Book of the Crescent Sun is the record book used to keep track of activities used between games to generate Vajra for use in gaming session and the Incursions into the Shadowlands.
Thursday, July 13, 2017
Accumulating Vajra
Vajra is accumulated, as indicated, is accumulated by doing things in the real world.
There are four sub-types of Vajra: Aether Vajra, Air Vajra, Water Vajra, and Earth Vajra. Aether Vajra is earned by doing 'self-care' activities, such as exercise and meditation and journalling and planning. Air Vajra is earned by doing 'Critical Thinking' Activities, such as asking the three questions or attempting to disprove assumptions. Water Vajra is earned by doing "Self Sufficiency' Activities like gardening or survival skill practice. Earth Vajra is earned by doing 'Self Defence' Activities such as strategic games and martial arts training.
A Complete list of activities and how to earn the Vajra is provided in The Book of the Crescent Sun. In the Quick Start Guide, we don't cover this in detail, because the first adventure is where the players earn the ability to invest any Vajra beyond Aether Vajra. A PDF file of the Book of the Crescent Sun is available free on our website. Attached to the Quick Start Quick is an abridged checklist for accumulating Aether Vajra for the initial adventure session.
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