New Recruit?
There comes a point in every tale where somebody, the hero or villain or some poor minor character, and they belatedly realize that they have suffered an astonishing bout of genre blindness... and are now thoroughly... completely..
Absolutely... screwed.
And unfortunately... that is where you are right now. What did you do? Did you read from the book of forbidden secrets in the hidden Library? Did you snatch the idol from the dusty cobweb covered altar and not swap it with an appropriately weighted bag of sand? Did you split up to investigate the mysterious sound in the abandoned castle? You find yourself unable to remember. Which is probably bad.
And are you the hero? The villain? An early casualty to show the threat posed by the monster of the week?
Well that's why we're here. Because- hero, villain, or casualty- you're in the story and that's a dangerous place to be.
This Page is for people who are unfamiliar with the Blood Red Dreaming.
Quick Start Introduction
Story Structure
Three Act Structure
Parts of a Scene
Story Elements
Action Resolution
Basic Action Resolution
Resolving Actions Step by Step
Difficulty Levels
Consequence Levels
Opposed Actions
Risky Actions, Bad Decisions and Sacrifice Plays
Action Types and Matching type to Action
The Deck of Void
Hand Size, Card Recover and Drawing from an Empty Hand
Avatars
Defining the concept of Avatar
Defining Aura
Investing your Aura
Maintaining your Aura
When Auras Break
Defining Vajra
Accumulating Vajra
Spending Vajra
Regaining and Losing Vajra
Adventures
T001 Entering the Ring
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- What Comes Next
- Incursion 1.6 and Beyond
- Transitioning to Incursion 1.6
- The Incursion Session: Act by Act 1.5
- Setting up for the Incursion Session 1.5
- The Deck of Fire used in 1.5 Act by Act
- The Call to Adventure 1.5
- Transitioning to Incursion 1.5
- The Incursion Session: Act by Act 1.4
- Setting up for the Incursion Session 1.4
- The Deck of Fire used in 1.4 Act by Act
- The Call to Adventure 1.4
- Transitioning to Incursion 1.4
- The Incursion Session: Act by Act 1.3
- Setting up for the Incursion Session 1.3
- The Deck of Fire used in 1.3 Act by Act
- The Call to Adventure 1.3
- Transitioning to Incursion 1.3
- The Incursion Session: Act by Act 1.2
- Setting up for the Incursion Session 1.2
- The Deck of Fire used in 1.2 Act by Act
- Call to Adventure 1.2
- Transitioning to Incursion 1.2
- The Incursion Session: Act by Act 1.1
- Setting up for the Incursion Session 1.1
- The Deck of Fire used in 1.1 Act by Act
- The Call to Adventure 1.1
- Into the Ring Set up and Running a Game and Campaign
- An Introduction to Blood Red Dreaming
- Into the RIng Release Schedule
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May
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